![]() |
Overloaded. Initializes a new instance of the Environment class. |
![]() |
To be added. |
![]() |
The element of the input model that is currently available for processing. |
![]() |
The element of the output model that is currently available for processing. |
![]() |
To be added. |
![]() |
To be added. |
![]() |
To be added. |
![]() |
To be added. |
![]() |
To be added. |
![]() |
|
![]() |
|
![]() |
To be added. |
![]() |
|
![]() |
Restores the previous environment state (see State), which should have been saved using PushState. |
![]() |
Remembers the current environment state (see State), which can be restored later using PopState. |
![]() |
![]() |
|
![]() |